Epsxe Save Slot
Load State: load slot from selected slot. Save State and Exit: save state to selected slot and exit ePSXe. Exit ePSXe without saving: trying close ePSXe. Cancel: just close this app's window. Save / Load States 'Save State', 'Load State' and 'Save State and Exit' has submenu which contains state files associated with the title (max 5 files). The “Save State” options allow you to save a game’s state – pretty much exactly where you are. There are multiple slots for you to save in, and you can use these to skip normal saving or just before a difficult segment you want to keep trying. Or you can forgo them entirely! Where are the ePSXe save states saved? I'm trying to transfer data from one computer to another and was wondering where the save state files are stored so I can transfer the data. Figured save states would be the easiest way.
Save States |
Starting with version 1.2.0, ePSXe has save state support. While an improovement has been made for version 1.4.0 (savestate pic support), the format didn't change. Starting with version 1.5.0, you'll need to run ePSXe using the -ssv0 option if you want ePSXe to create save states in the old format - otherwise you won't need this option.
What is a save state ? |
Epsxe Save Load
A save state is an exact copy of the memory ePSXe uses (and therefor the PSX would use), which allows you to save your exact position in the game - unlike memory cards, which only allow you to save when the programmers actually want you to. Advantages are obvious, as you can save before a difficult place so you won't have to replay lots of stuff just to get back to that point. |
A save state usually has a size between 1 and 3 MB (and that's already compressed!) depending on the stuff which has been in memory when you saved and, of course, the game itself. |
Epsxe Save Slots
How to use save states: |
Of course you don't have to use ePSXe's menu all the time (see: The GUI ), ePSXe has some shortcuts which make it easier to manage your states. Just use the following keys : |
F1 = Save the game to the selected slot |
F2 = Switch one slot higher (max. 5 slots are available) |
F3 = Load the game from the selected slot |
Epsxe Save State Button
Most GPU plugins also are able to display the currently selected slot on their 'on the fly' menues. You can usually activate these with the 'Del' key. For further infos, refer to the plugins readme. |